Publikationen aus dem Projekt
Eisenlauer, V., & Sosa, D. (2022). Pedagogic meaning-making in spherical video-based virtual reality – a case study from the EFL classroom. Designs for Learning. 14 (1), 129-136. https://doi.org/10.16993/dfl.191
Eisenlauer, V., Warneke, V., Fink, M. C., & Ertl, B. (2023). Exploring the effectiveness of a spherical video-based VR intervention for test anxiety in an English as a foreign language setting. In J. Slotta, L. Charles, & A. Breuleux (Eds.), Proceedings of the 17th International Conference of the Learning Sciences - ICLS 2023. International Society of the Learning Sciences. https://doi.org/10.22318/icls2023.407063
Fink, M. C., Eisenlauer, V., Sosa, D., & Ertl, B. (in press). What variables are connected with system usability and satisfaction? Results from an educational virtual reality field trip. Computers & Education: X Reality.
Fink, M. C., Eisenlauer, V., & Ertl, B. (2023). Projektbasierte Entwicklung digitaler Kompetenzen: Ein Einblick in die Erstellung einer Virtual Reality-Lernumgebung. In S. Kaiser & B. Ertl (Eds.), Digitale Mindsets: Chancen und Herausforderungen für Individuum und Organisation (pp. 133-153). Springer Gabler. https://doi.org/10.1007/978-3-658-41104-6_8
Fink, M. C., Eisenlauer, V., Frischbier, D., & Ertl, B. (2023). Zentrale Merkmale immersiver VR-Lernumgebungen: Eine Taxonomie veranschaulicht anhand von drei Beispielen. In B. Zinn (Ed.), Virtual, Augmented und Cross Reality in der beruflichen Aus- und Weiterbildung (pp. 13-43). Steiner Verlag.
Fink, M. C., Sosa, D., Eisenlauer, V., & Ertl, B. (2023). Authenticity and interest in virtual reality: Findings from an experiment including educational virtual environments created with 3D modeling and photogrammetry. Frontiers in Education, 8, Article 969966. https://doi.org/10.3389/feduc.2023.969966